Class HVRStabTracker
Inheritance
System.Object
HVRStabTracker
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Assembly: HurricaneVR.Framework.dll
Syntax
public class HVRStabTracker
Constructors
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Declaration
public HVRStabTracker(HVRStabber stabber, HVRStabbable stabbable, HVRStabbableSettings settings, ConfigurableJoint joint, GameObject stabbedObject, Vector3 stabDirection, Transform tip, List<Collider> stabbedColliders)
Parameters
Type |
Name |
Description |
HVRStabber |
stabber |
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HVRStabbable |
stabbable |
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HVRStabbableSettings |
settings |
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UnityEngine.ConfigurableJoint |
joint |
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UnityEngine.GameObject |
stabbedObject |
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UnityEngine.Vector3 |
stabDirection |
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UnityEngine.Transform |
tip |
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System.Collections.Generic.List<UnityEngine.Collider> |
stabbedColliders |
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Properties
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Joint
Declaration
public ConfigurableJoint Joint { get; }
Property Value
Type |
Description |
UnityEngine.ConfigurableJoint |
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Settings
Declaration
public HVRStabbableSettings Settings { get; }
Property Value
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Stabbable
Declaration
public HVRStabbable Stabbable { get; }
Property Value
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StabbedColliders
Declaration
public List<Collider> StabbedColliders { get; }
Property Value
Type |
Description |
System.Collections.Generic.List<UnityEngine.Collider> |
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StabbedObject
Declaration
public GameObject StabbedObject { get; }
Property Value
Type |
Description |
UnityEngine.GameObject |
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Stabber
Declaration
public HVRStabber Stabber { get; }
Property Value
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StabDirection
Declaration
public Vector3 StabDirection { get; }
Property Value
Type |
Description |
UnityEngine.Vector3 |
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StabEntryPosition
Declaration
public Vector3 StabEntryPosition { get; }
Property Value
Type |
Description |
UnityEngine.Vector3 |
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StabExitPosition
Declaration
public Vector3 StabExitPosition { get; }
Property Value
Type |
Description |
UnityEngine.Vector3 |
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Methods
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Lock()
Declaration
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Unlock()
Declaration
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Update()
Declaration
Returns
Type |
Description |
System.Boolean |
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