Class PhysicsExtensions
Inheritance
System.Object
PhysicsExtensions
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: HurricaneVR.Framework.Core.Utils
Assembly: HurricaneVR.Framework.dll
Syntax
public static class PhysicsExtensions
Methods
| Improve this Doc View SourceIgnoreCollisionForSeconds(Collider[], List<Collider>, Single)
Declaration
public static IEnumerator IgnoreCollisionForSeconds(this Collider[] colliders, List<Collider> otherColliders, float seconds)
Parameters
Type | Name | Description |
---|---|---|
UnityEngine.Collider[] | colliders | |
System.Collections.Generic.List<UnityEngine.Collider> | otherColliders | |
System.Single | seconds |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |