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Class PhysicsExtensions

Inheritance
System.Object
PhysicsExtensions
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: HurricaneVR.Framework.Core.Utils
Assembly: HurricaneVR.Framework.dll
Syntax
public static class PhysicsExtensions

Methods

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IgnoreCollisionForSeconds(Collider[], List<Collider>, Single)

Declaration
public static IEnumerator IgnoreCollisionForSeconds(this Collider[] colliders, List<Collider> otherColliders, float seconds)
Parameters
Type Name Description
UnityEngine.Collider[] colliders
System.Collections.Generic.List<UnityEngine.Collider> otherColliders
System.Single seconds
Returns
Type Description
System.Collections.IEnumerator
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