Show / Hide Table of Contents

Class VRUtilities

Inheritance
System.Object
VRUtilities
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: HurricaneVR.Framework.Core.Utils
Assembly: HurricaneVR.Framework.dll
Syntax
public static class VRUtilities

Methods

| Improve this Doc View Source

AddCopyOf<T>(GameObject, T)

Declaration
public static T AddCopyOf<T>(this GameObject go, T toCopy)
    where T : Component
Parameters
Type Name Description
UnityEngine.GameObject go
T toCopy
Returns
Type Description
T
Type Parameters
Name Description
T
| Improve this Doc View Source

FindChildRecursive(Transform, String)

Declaration
public static Transform FindChildRecursive(this Transform parent, string name)
Parameters
Type Name Description
UnityEngine.Transform parent
System.String name
Returns
Type Description
UnityEngine.Transform
| Improve this Doc View Source

GetCopyOf<T>(Component, T)

Declaration
public static T GetCopyOf<T>(this Component newComponent, T toCopy)
    where T : Component
Parameters
Type Name Description
UnityEngine.Component newComponent
T toCopy
Returns
Type Description
T
Type Parameters
Name Description
T
| Improve this Doc View Source

GetRigidbody(GameObject)

Declaration
public static Rigidbody GetRigidbody(this GameObject b)
Parameters
Type Name Description
UnityEngine.GameObject b
Returns
Type Description
UnityEngine.Rigidbody
| Improve this Doc View Source

GetRigidbody(MonoBehaviour)

Declaration
public static Rigidbody GetRigidbody(this MonoBehaviour b)
Parameters
Type Name Description
UnityEngine.MonoBehaviour b
Returns
Type Description
UnityEngine.Rigidbody
  • Improve this Doc
  • View Source
In This Article
Back to top Generated by DocFX