Class HVRSocketBag
Inheritance
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
HVRSocketBag
Implements
System.Collections.Generic.IComparer<HVRSocket>
Inherited Members
UnityEngine.MonoBehaviour.IsInvoking()
UnityEngine.MonoBehaviour.CancelInvoke()
UnityEngine.MonoBehaviour.Invoke(System.String, System.Single)
UnityEngine.MonoBehaviour.InvokeRepeating(System.String, System.Single, System.Single)
UnityEngine.MonoBehaviour.CancelInvoke(System.String)
UnityEngine.MonoBehaviour.IsInvoking(System.String)
UnityEngine.MonoBehaviour.StartCoroutine(System.String)
UnityEngine.MonoBehaviour.StartCoroutine(System.String, System.Object)
UnityEngine.MonoBehaviour.StartCoroutine(System.Collections.IEnumerator)
UnityEngine.MonoBehaviour.StartCoroutine_Auto(System.Collections.IEnumerator)
UnityEngine.MonoBehaviour.StopCoroutine(System.Collections.IEnumerator)
UnityEngine.MonoBehaviour.StopCoroutine(UnityEngine.Coroutine)
UnityEngine.MonoBehaviour.StopCoroutine(System.String)
UnityEngine.MonoBehaviour.StopAllCoroutines()
UnityEngine.MonoBehaviour.print(System.Object)
UnityEngine.MonoBehaviour.useGUILayout
UnityEngine.MonoBehaviour.runInEditMode
UnityEngine.Behaviour.enabled
UnityEngine.Behaviour.isActiveAndEnabled
UnityEngine.Component.GetComponent(System.Type)
UnityEngine.Component.GetComponent<T>()
UnityEngine.Component.TryGetComponent(System.Type, UnityEngine.Component)
UnityEngine.Component.TryGetComponent<T>(T)
UnityEngine.Component.GetComponent(System.String)
UnityEngine.Component.GetComponentInChildren(System.Type, System.Boolean)
UnityEngine.Component.GetComponentInChildren(System.Type)
UnityEngine.Component.GetComponentInChildren<T>(System.Boolean)
UnityEngine.Component.GetComponentInChildren<T>()
UnityEngine.Component.GetComponentsInChildren(System.Type, System.Boolean)
UnityEngine.Component.GetComponentsInChildren(System.Type)
UnityEngine.Component.GetComponentsInChildren<T>(System.Boolean)
UnityEngine.Component.GetComponentsInChildren<T>(System.Boolean, System.Collections.Generic.List<T>)
UnityEngine.Component.GetComponentsInChildren<T>()
UnityEngine.Component.GetComponentsInChildren<T>(System.Collections.Generic.List<T>)
UnityEngine.Component.GetComponentInParent(System.Type)
UnityEngine.Component.GetComponentInParent<T>()
UnityEngine.Component.GetComponentsInParent(System.Type, System.Boolean)
UnityEngine.Component.GetComponentsInParent(System.Type)
UnityEngine.Component.GetComponentsInParent<T>(System.Boolean)
UnityEngine.Component.GetComponentsInParent<T>(System.Boolean, System.Collections.Generic.List<T>)
UnityEngine.Component.GetComponentsInParent<T>()
UnityEngine.Component.GetComponents(System.Type)
UnityEngine.Component.GetComponents(System.Type, System.Collections.Generic.List<UnityEngine.Component>)
UnityEngine.Component.GetComponents<T>(System.Collections.Generic.List<T>)
UnityEngine.Component.GetComponents<T>()
UnityEngine.Component.CompareTag(System.String)
UnityEngine.Component.SendMessageUpwards(System.String, System.Object, UnityEngine.SendMessageOptions)
UnityEngine.Component.SendMessageUpwards(System.String, System.Object)
UnityEngine.Component.SendMessageUpwards(System.String)
UnityEngine.Component.SendMessageUpwards(System.String, UnityEngine.SendMessageOptions)
UnityEngine.Component.SendMessage(System.String, System.Object)
UnityEngine.Component.SendMessage(System.String)
UnityEngine.Component.SendMessage(System.String, System.Object, UnityEngine.SendMessageOptions)
UnityEngine.Component.SendMessage(System.String, UnityEngine.SendMessageOptions)
UnityEngine.Component.BroadcastMessage(System.String, System.Object, UnityEngine.SendMessageOptions)
UnityEngine.Component.BroadcastMessage(System.String, System.Object)
UnityEngine.Component.BroadcastMessage(System.String)
UnityEngine.Component.BroadcastMessage(System.String, UnityEngine.SendMessageOptions)
UnityEngine.Component.transform
UnityEngine.Component.gameObject
UnityEngine.Component.tag
UnityEngine.Object.GetInstanceID()
UnityEngine.Object.GetHashCode()
UnityEngine.Object.Equals(System.Object)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)
UnityEngine.Object.Instantiate(UnityEngine.Object)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Transform)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Transform, System.Boolean)
UnityEngine.Object.Instantiate<T>(T)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform, System.Boolean)
UnityEngine.Object.Destroy(UnityEngine.Object, System.Single)
UnityEngine.Object.Destroy(UnityEngine.Object)
UnityEngine.Object.DestroyImmediate(UnityEngine.Object, System.Boolean)
UnityEngine.Object.DestroyImmediate(UnityEngine.Object)
UnityEngine.Object.FindObjectsOfType(System.Type)
UnityEngine.Object.DontDestroyOnLoad(UnityEngine.Object)
UnityEngine.Object.DestroyObject(UnityEngine.Object, System.Single)
UnityEngine.Object.DestroyObject(UnityEngine.Object)
UnityEngine.Object.FindSceneObjectsOfType(System.Type)
UnityEngine.Object.FindObjectsOfTypeIncludingAssets(System.Type)
UnityEngine.Object.FindObjectsOfType<T>()
UnityEngine.Object.FindObjectOfType<T>()
UnityEngine.Object.FindObjectsOfTypeAll(System.Type)
UnityEngine.Object.FindObjectOfType(System.Type)
UnityEngine.Object.ToString()
UnityEngine.Object.name
UnityEngine.Object.hideFlags
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
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Namespace: HurricaneVR.Framework.Core.Bags
Assembly: HurricaneVR.Framework.dll
Syntax
public class HVRSocketBag : MonoBehaviour, IComparer<HVRSocket>
Fields
| Improve this Doc View SourceAllSockets
Declaration
public readonly HashSet<HVRSocket> AllSockets
Field Value
Type | Description |
---|---|
System.Collections.Generic.HashSet<HVRSocket> |
ClosestSocket
Declaration
[Header("Debugging")]
public HVRSocket ClosestSocket
Field Value
Type | Description |
---|---|
HVRSocket |
DistanceSource
Declaration
[Header("Transforms")]
[Tooltip("If assigned, the position of this transform will be used to calculate the distance.")]
public Transform DistanceSource
Field Value
Type | Description |
---|---|
UnityEngine.Transform |
Grabber
Declaration
public HVRHandGrabber Grabber
Field Value
Type | Description |
---|---|
HVRHandGrabber |
hvrSortMode
Declaration
public HVRSortMode hvrSortMode
Field Value
Type | Description |
---|---|
HVRSortMode |
IgnoredSockets
Declaration
public HVRSocket[] IgnoredSockets
Field Value
Type | Description |
---|---|
HVRSocket[] |
MaxDistanceAllowed
Declaration
public float MaxDistanceAllowed
Field Value
Type | Description |
---|---|
System.Single |
ValidSockets
Declaration
public List<HVRSocket> ValidSockets
Field Value
Type | Description |
---|---|
System.Collections.Generic.List<HVRSocket> |
Methods
| Improve this Doc View SourceAddSocket(HVRSocket)
Declaration
protected void AddSocket(HVRSocket socket)
Parameters
Type | Name | Description |
---|---|---|
HVRSocket | socket |
Calculate()
Declaration
protected void Calculate()
Compare(HVRSocket, HVRSocket)
Declaration
public int Compare(HVRSocket x, HVRSocket y)
Parameters
Type | Name | Description |
---|---|---|
HVRSocket | x | |
HVRSocket | y |
Returns
Type | Description |
---|---|
System.Int32 |
DistanceToSocket(HVRSocket)
Declaration
public virtual float DistanceToSocket(HVRSocket socket)
Parameters
Type | Name | Description |
---|---|---|
HVRSocket | socket |
Returns
Type | Description |
---|---|
System.Single |
IgnoreSocket(HVRSocket)
Declaration
public void IgnoreSocket(HVRSocket socket)
Parameters
Type | Name | Description |
---|---|---|
HVRSocket | socket |
IsValid(HVRSocket)
Declaration
protected bool IsValid(HVRSocket Socket)
Parameters
Type | Name | Description |
---|---|---|
HVRSocket | Socket |
Returns
Type | Description |
---|---|
System.Boolean |
RemoveSocket(HVRSocket)
Declaration
protected void RemoveSocket(HVRSocket socket)
Parameters
Type | Name | Description |
---|---|---|
HVRSocket | socket |
Start()
Declaration
protected virtual void Start()
Implements
System.Collections.Generic.IComparer<T>