Show / Hide Table of Contents

Class HVRGlobalInputs

Inheritance
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
HVRGlobalInputs
Inherited Members
UnityEngine.MonoBehaviour.IsInvoking()
UnityEngine.MonoBehaviour.CancelInvoke()
UnityEngine.MonoBehaviour.Invoke(System.String, System.Single)
UnityEngine.MonoBehaviour.InvokeRepeating(System.String, System.Single, System.Single)
UnityEngine.MonoBehaviour.CancelInvoke(System.String)
UnityEngine.MonoBehaviour.IsInvoking(System.String)
UnityEngine.MonoBehaviour.StartCoroutine(System.String)
UnityEngine.MonoBehaviour.StartCoroutine(System.String, System.Object)
UnityEngine.MonoBehaviour.StartCoroutine(System.Collections.IEnumerator)
UnityEngine.MonoBehaviour.StartCoroutine_Auto(System.Collections.IEnumerator)
UnityEngine.MonoBehaviour.StopCoroutine(System.Collections.IEnumerator)
UnityEngine.MonoBehaviour.StopCoroutine(UnityEngine.Coroutine)
UnityEngine.MonoBehaviour.StopCoroutine(System.String)
UnityEngine.MonoBehaviour.StopAllCoroutines()
UnityEngine.MonoBehaviour.print(System.Object)
UnityEngine.MonoBehaviour.useGUILayout
UnityEngine.MonoBehaviour.runInEditMode
UnityEngine.Behaviour.enabled
UnityEngine.Behaviour.isActiveAndEnabled
UnityEngine.Component.GetComponent(System.Type)
UnityEngine.Component.GetComponent<T>()
UnityEngine.Component.TryGetComponent(System.Type, UnityEngine.Component)
UnityEngine.Component.TryGetComponent<T>(T)
UnityEngine.Component.GetComponent(System.String)
UnityEngine.Component.GetComponentInChildren(System.Type, System.Boolean)
UnityEngine.Component.GetComponentInChildren(System.Type)
UnityEngine.Component.GetComponentInChildren<T>(System.Boolean)
UnityEngine.Component.GetComponentInChildren<T>()
UnityEngine.Component.GetComponentsInChildren(System.Type, System.Boolean)
UnityEngine.Component.GetComponentsInChildren(System.Type)
UnityEngine.Component.GetComponentsInChildren<T>(System.Boolean)
UnityEngine.Component.GetComponentsInChildren<T>(System.Boolean, System.Collections.Generic.List<T>)
UnityEngine.Component.GetComponentsInChildren<T>()
UnityEngine.Component.GetComponentsInChildren<T>(System.Collections.Generic.List<T>)
UnityEngine.Component.GetComponentInParent(System.Type)
UnityEngine.Component.GetComponentInParent<T>()
UnityEngine.Component.GetComponentsInParent(System.Type, System.Boolean)
UnityEngine.Component.GetComponentsInParent(System.Type)
UnityEngine.Component.GetComponentsInParent<T>(System.Boolean)
UnityEngine.Component.GetComponentsInParent<T>(System.Boolean, System.Collections.Generic.List<T>)
UnityEngine.Component.GetComponentsInParent<T>()
UnityEngine.Component.GetComponents(System.Type)
UnityEngine.Component.GetComponents(System.Type, System.Collections.Generic.List<UnityEngine.Component>)
UnityEngine.Component.GetComponents<T>(System.Collections.Generic.List<T>)
UnityEngine.Component.GetComponents<T>()
UnityEngine.Component.CompareTag(System.String)
UnityEngine.Component.SendMessageUpwards(System.String, System.Object, UnityEngine.SendMessageOptions)
UnityEngine.Component.SendMessageUpwards(System.String, System.Object)
UnityEngine.Component.SendMessageUpwards(System.String)
UnityEngine.Component.SendMessageUpwards(System.String, UnityEngine.SendMessageOptions)
UnityEngine.Component.SendMessage(System.String, System.Object)
UnityEngine.Component.SendMessage(System.String)
UnityEngine.Component.SendMessage(System.String, System.Object, UnityEngine.SendMessageOptions)
UnityEngine.Component.SendMessage(System.String, UnityEngine.SendMessageOptions)
UnityEngine.Component.BroadcastMessage(System.String, System.Object, UnityEngine.SendMessageOptions)
UnityEngine.Component.BroadcastMessage(System.String, System.Object)
UnityEngine.Component.BroadcastMessage(System.String)
UnityEngine.Component.BroadcastMessage(System.String, UnityEngine.SendMessageOptions)
UnityEngine.Component.transform
UnityEngine.Component.gameObject
UnityEngine.Component.tag
UnityEngine.Object.GetInstanceID()
UnityEngine.Object.GetHashCode()
UnityEngine.Object.Equals(System.Object)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)
UnityEngine.Object.Instantiate(UnityEngine.Object)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Transform)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Transform, System.Boolean)
UnityEngine.Object.Instantiate<T>(T)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform, System.Boolean)
UnityEngine.Object.Destroy(UnityEngine.Object, System.Single)
UnityEngine.Object.Destroy(UnityEngine.Object)
UnityEngine.Object.DestroyImmediate(UnityEngine.Object, System.Boolean)
UnityEngine.Object.DestroyImmediate(UnityEngine.Object)
UnityEngine.Object.FindObjectsOfType(System.Type)
UnityEngine.Object.DontDestroyOnLoad(UnityEngine.Object)
UnityEngine.Object.DestroyObject(UnityEngine.Object, System.Single)
UnityEngine.Object.DestroyObject(UnityEngine.Object)
UnityEngine.Object.FindSceneObjectsOfType(System.Type)
UnityEngine.Object.FindObjectsOfTypeIncludingAssets(System.Type)
UnityEngine.Object.FindObjectsOfType<T>()
UnityEngine.Object.FindObjectOfType<T>()
UnityEngine.Object.FindObjectsOfTypeAll(System.Type)
UnityEngine.Object.FindObjectOfType(System.Type)
UnityEngine.Object.ToString()
UnityEngine.Object.name
UnityEngine.Object.hideFlags
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: HurricaneVR.Framework.ControllerInput
Assembly: HurricaneVR.Framework.dll
Syntax
public class HVRGlobalInputs : MonoBehaviour

Fields

| Improve this Doc View Source

LeftGrip

Declaration
public float LeftGrip
Field Value
Type Description
System.Single
| Improve this Doc View Source

LeftGripButtonState

Declaration
public HVRButtonState LeftGripButtonState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

LeftJoystickAxis

Declaration
public Vector2 LeftJoystickAxis
Field Value
Type Description
UnityEngine.Vector2
| Improve this Doc View Source

LeftJoystickButtonState

Declaration
public HVRButtonState LeftJoystickButtonState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

LeftJoystickTouchState

Declaration
public HVRButtonState LeftJoystickTouchState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

LeftMenuButtonState

Declaration
public HVRButtonState LeftMenuButtonState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

LeftPrimaryButtonState

Declaration
public HVRButtonState LeftPrimaryButtonState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

LeftPrimaryTouchButtonState

Declaration
public HVRButtonState LeftPrimaryTouchButtonState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

LeftSecondaryButtonState

Declaration
public HVRButtonState LeftSecondaryButtonState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

LeftSecondaryTouchButtonState

Declaration
public HVRButtonState LeftSecondaryTouchButtonState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

LeftThumbNearTouchState

Declaration
public HVRButtonState LeftThumbNearTouchState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

LeftThumbTouchState

Declaration
public HVRButtonState LeftThumbTouchState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

LeftTrackpadAxis

Declaration
public Vector2 LeftTrackpadAxis
Field Value
Type Description
UnityEngine.Vector2
| Improve this Doc View Source

LeftTrackpadButtonState

Declaration
public HVRButtonState LeftTrackpadButtonState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

LeftTrackPadDown

Declaration
public HVRButtonState LeftTrackPadDown
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

LeftTrackPadLeft

Declaration
public HVRButtonState LeftTrackPadLeft
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

LeftTrackPadRight

Declaration
public HVRButtonState LeftTrackPadRight
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

LeftTrackPadTouchState

Declaration
public HVRButtonState LeftTrackPadTouchState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

LeftTrackPadUp

Declaration
public HVRButtonState LeftTrackPadUp
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

LeftTrigger

Declaration
public float LeftTrigger
Field Value
Type Description
System.Single
| Improve this Doc View Source

LeftTriggerButtonState

Declaration
public HVRButtonState LeftTriggerButtonState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

LeftTriggerNearTouchState

Declaration
public HVRButtonState LeftTriggerNearTouchState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

LeftTriggerTouchState

Declaration
public HVRButtonState LeftTriggerTouchState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

RightGrip

Declaration
public float RightGrip
Field Value
Type Description
System.Single
| Improve this Doc View Source

RightGripButtonState

Declaration
public HVRButtonState RightGripButtonState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

RightJoystickAxis

Declaration
public Vector2 RightJoystickAxis
Field Value
Type Description
UnityEngine.Vector2
| Improve this Doc View Source

RightJoystickButtonState

Declaration
public HVRButtonState RightJoystickButtonState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

RightJoystickTouchState

Declaration
public HVRButtonState RightJoystickTouchState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

RightMenuButtonState

Declaration
public HVRButtonState RightMenuButtonState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

RightPrimaryButtonState

Declaration
public HVRButtonState RightPrimaryButtonState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

RightPrimaryTouchButtonState

Declaration
public HVRButtonState RightPrimaryTouchButtonState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

RightSecondaryButtonState

Declaration
public HVRButtonState RightSecondaryButtonState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

RightSecondaryTouchButtonState

Declaration
public HVRButtonState RightSecondaryTouchButtonState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

RightThumbNearTouchState

Declaration
public HVRButtonState RightThumbNearTouchState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

RightThumbTouchState

Declaration
public HVRButtonState RightThumbTouchState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

RightTrackpadAxis

Declaration
public Vector2 RightTrackpadAxis
Field Value
Type Description
UnityEngine.Vector2
| Improve this Doc View Source

RightTrackpadButtonState

Declaration
public HVRButtonState RightTrackpadButtonState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

RightTrackPadDown

Declaration
public HVRButtonState RightTrackPadDown
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

RightTrackPadLeft

Declaration
public HVRButtonState RightTrackPadLeft
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

RightTrackPadRight

Declaration
public HVRButtonState RightTrackPadRight
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

RightTrackPadTouchState

Declaration
public HVRButtonState RightTrackPadTouchState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

RightTrackPadUp

Declaration
public HVRButtonState RightTrackPadUp
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

RightTrigger

Declaration
public float RightTrigger
Field Value
Type Description
System.Single
| Improve this Doc View Source

RightTriggerButtonState

Declaration
public HVRButtonState RightTriggerButtonState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

RightTriggerNearTouchState

Declaration
public HVRButtonState RightTriggerNearTouchState
Field Value
Type Description
HVRButtonState
| Improve this Doc View Source

RightTriggerTouchState

Declaration
public HVRButtonState RightTriggerTouchState
Field Value
Type Description
HVRButtonState

Properties

| Improve this Doc View Source

Instance

Declaration
public static HVRGlobalInputs Instance { get; }
Property Value
Type Description
HVRGlobalInputs

Extension Methods

HVRUtilities.GetRelativeValues(Component, Transform, out Vector3, out Quaternion)
HVRUtilities.GetRelativeValues(Component, Component, out Vector3, out Quaternion)
HVRUtilities.GetRelativeRotation(Component, Quaternion)
VRUtilities.GetRigidbody(MonoBehaviour)
VRUtilities.GetCopyOf<T>(Component, T)
CoroutineExtensions.ExecuteNextUpdate(MonoBehaviour, Action)
CoroutineExtensions.ExecuteAfterSeconds(MonoBehaviour, Action, Single)
CoroutineExtensions.ExecuteAfterSecondsUnscaled(MonoBehaviour, Action, Single)
CoroutineExtensions.ExecuteAfterFixedUpdate(MonoBehaviour, Action)
CoroutineExtensions.ExecuteAfterFixedUpdates(MonoBehaviour, Action, Int32)
  • Improve this Doc
  • View Source
In This Article
Back to top Generated by DocFX